Photo: Moon Studios
Embark as a Cerim, part of an ancient sect, summoned to uncover rumors of a returning plague in the tumultuous year of 841. Your journey begins on a merchant ship destined for the remote Island, Isola Sacra. Players can explore this hand-crafted world more organically by abandoning traditional point-and-click for a more intuitive controller scheme.
Every climb, jump, or step is intentional in this living, breathing world. The areas evolve and offer new challenges each time they're revisited, ensuring a dynamic gaming experience. The soft class system leans more on weapons than specific roles, allowing for unique, imaginative builds based on HP, intelligence, agility, strength, and stamina.
Fight for survival during a vast political battle, with a combat system that rewards deliberate strikes and strategic parrying. Even your movement speed has implications in combat, influencing your dodge action. Weapons, all unique, can be customized to suit your specific needs, adding a layer of personalization to the gameplay.
Beyond combat, your journey involves rebuilding the war-torn capital, Sacrament, and making it your own. From fishing to mining, the resources you collect can craft gear, food, furniture, and more, enabling Sacrament's evolution.
Set to launch with early access on April 18, 2024, No Rest for the Wicked invites players to an immersive realm teeming with adventure and peril. Based on the developers' roadmap, early access will kick off on Steam on this date, but there is no Xbox or PS info. Many console owners are eagerly waiting!
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